Archiv der Kategorie: News

KiO Week: Season 386



Welcome to another episode of KiO Week.

The clan championship looks close, as currently GVV and BMC battle for the win. Of course the leagues aren’t finished, so the best is yet to come.

Onehundred

You propably remember that we had specials previously where anonymous offers of players with strength 100 popped up on the transfer list. We know that quite some players liked those specials (while others simply do not have the cash to buy them), so we are totay making this a permanent feature (until further notice). This means, that starting today, titan specialists with strength 100 will show up on the transfer list randomly, roughly twice a day. Go and get them!

KiO Week: Season 385



Welcome to another issue of KiO Week !

Today we’ll focus on shot qualitites, but before let’s have a look at this weekend’s special: Ah, right, you’ll get 3 extra ruby for each pack purchase!

Now, as you propably know, shot qualities are derived from player strengths. Whenever a player shoots, the shot strength is a number below or above his strength, and on average it’s exactly the strength. That said, there are some modifications. Players on other positions than attackers get a malus. Players with low morale also get a malus. But how to get a bonus?

First, there’s the obvious one: Increase the player’s strength. Either with a boost item or, for superstitious players, using mascots. A striker with strength 120 will produce shots with strength 120 on average!

Second, there are two scenarios where the player gets a bonus: Header specialists get a bonus when fed with crossings. There shot quality also is position independant, so a center back header can also have a high shot strength. And conter ace specialists get a bonus when they finish a counter attack. Note that this bonus is NOT granted during a normal shot. This even applies to shots after deadly passes by playmakers. As you know, playmakers mostly try to reach aces, but the only bonus is that there is no interference by a defender. A playmaker passing to a superstitious striker with high bonus is a good example.

Now, we wish you many great goals!

KiO Week: Season 384



Welcome to another issue of KiO Week, and this week is a close one, especially in the clan championship, where VKV currently is in the lead – but most championships are not finished, so be aware of GVV being only 200 points behind.

You might have noticed that we currently have a troll – a user who constantly registers new teams with well known names (from both reality and the KiO world). Actually he is already banned, but he keeps changing his device ID, so we need to ban him again once he does that. We have no idea what his intent is, but of course you can trust us that we keep such guys out of the game.

News from the simulation

There has actually been a small change which we introduced for testing purposes but it turned out it works well, so we gonna keep it. It’s all about crossing and playmaker specialists. Those guys kept playing crosses and passes even if their team was in the lead as if no goals would have been scored so far. We now aligned this behaviour to that of all other players. This means that once you are in the lead by a couple of goals, say 4:0 or 5:1, the number of crossings and deadly passes played is decreased. This avoids very high results like 7:0 or 8:0 which were actually way too high. Note that close games are not affected at all, only a couple of very high results will vanish.

KiO Week: Season 383



KiO News Thursday Night!?

Yes, because this weekend’s special needs to start on the first day of the new month. It affects the Player Packs: As you know, those contain one guaranteed 100% platinum specialist and one player who normally is far worse and finds himself on the transfer list without ever wearing your team’s colors. This weekend, we are going to replace that player by a secons 100% guaranteed platinum specialist. This special lasts until monday. Please read the pack description closely to make sure you get the pack with the two platinum specialists!

The Validity of Enlightenments

As you know, we found that the +13 enlightenments are a little bit to strong, so we replaced them by +10 versions some time ago. Of course that change would make no sense at all if we kept the old ones forever in the game. So we are going to remove them, but don’t worry: If you still have a couple you have plenty of time to use them. So you might want to add the following information to your calendar:

Old (non platinum) treasure chests will stop spawning +13 enlightenments after march, 31st. On april 1st, all remaining +13 enlightenments will get may 31st as validity date.

In other words: If you want old enlightenments, open your non platinum chests until march, 31st. And you have to use your +13 enlightenments until may 31st. This means that shortly afterwards, the time of +13 bonus for superstitious players will be over. Oh those good times! Well, nowadays headers and crossing players also build a strategy worth trying!

KiO Week: Update 8.7



It’s update weekend!

We already announced the new features of the next version (Android, Windows), but here’s a roundup for you:

When you search the transfer market, you can add a price range. The top lists are extended by a national cup winners list. In the inventory, items of the same type (like mascots) are shown next to each other and sorted by their names. Bad news is, that we close the league chats because of too many people not knowing what the netiquette is. We simply don’t have the human resources to handle all those complaints and discuss with people why a posting was inacceptable. Now the good news, especially for teams not considered absolute top of the world: Starting next season, clan scores are extended from 5 to 8 league places (place 6: 30 points, place 7: 20, place 8: 10). And one last hint: Due to security restrictions introduced by Google, the new version will require Android 4+ and thus will not run on 2.3 or other older versions.

Time for some numbers

Do you like numbers like I do? For example 1729. This is the smallest number expressible as the sum of two cubes in two different ways: 1729 = 1³ + 12³ = 9³ + 10³. That said, here are even more numbers, more relevant for our game:

Total balance of all active teams: K$ 3.916.151.510.413

Total number of simulated matches: 109.844.848

Size of the server logfile from feb, 21th: 440.522.586 Bytes

Size of the KiO database: ca 777 Gigabytes

RAM size of the KiO server application plus database engine: ca 5,6 GByte

KiO Week: Season 381



Another season is reaching its final stage. The clan championship is still quite open – only 200 points between the first four teams. This will surely change as soon as the first championships are complete.

Let’s have a look at the newbie section! In the Gold league, Lightning United CF is in the lead. This team already made it into a well known clan, OBC. And he already scored 9 clan points. Not bad for a beginner!



The magic 100

This weekend we are again going to add some of the beloved strength 100 specialists to the transfer market. So keep your eyes open, and make sure to bring a towel to wipe up your tears when you see the initial prices. But hey, yes the prices are crazy, but to be honest, what else do you need your billions for? Invest in bitcoins? Ha ha. Better buy that strength 100 cat!

Have a great weekend and may the ball be with you!

KiO Week: Season 380



Carnival Special

It’s Karneval in Germany, but enjoy the Carnival Special around the world wherever you are! Start the carnival challenge by drinking beer during training (if you have no challenge). You can either win a surprise or a jester’s hat which is a small player boost with time restriction. Those boosts you can also get as pack purchase bonus this weekend! The Carnival Special runs until tuesday, midnight.

Clan Championship

Currently BMC has the lead in the clan championship, but it’s not over until it’s over 😉 We’d like to take this opportunity to unveil a small change for the next update: League positions down to place 8 will get clan score points. We think this is a good thing for smaller clans. Details on this topic will follow.

KiO Week: Season 379



Season 379 is coming to an end, and don’t say it’s boring. In Germany, a team named Didiziti leads and could win his first champions title ever. The main rival is well-known FC Flummi 1909 Let’s see who will make it!

Some time ago we changed the random control algorithm of the simulation. Of course we monitored the figures of all matches and found that the rate of surprises still is at 8 percent, sensations at 1 percent. Also, the stone-scissors-rock ratios still show desired values, so guessing the correct counter formation makes up roughly 10 points of strength difference.

The next update is scheduled for end of this month. It will bring a couple of minor improvements and suggestions from the community which waited for some time. We will add a list of recent league cup winners to the top lists, we will fix the sorting in the inventory (making mascots appear one above another) and add an option to restrict transfer market searches to K$ thresholds.

More is to come, but for now have a great weekend and a successful season final!

Weekend Special and Change to Simulation

Enjoy another ruby weekend!

Get 3 free ruby for each pack purchase until monday evening.

Furthermore, this sunday we will change the surprise control algorithm of the simulation to the new one which has been thoroughly tested in the last weeks in Collector Cup, Titan and Platinum League. This will reduce the overall surprising matches rate to roughly 5 percent, and it will reduce sometimes occuring high goal remis results. The change does not affect the simulation in any other way.

Winter is here

Well, at least in the northern hemisphere we clearly have winter, only without zombies.

Time to warm our hearts with a new installation of the Winter Cup. This special tournament will be held from friday to monday, winners get two treasure chest collectibles and runners-up one.

Furthermore, we are going to adjust the clan challenge thresholds for the „matches“ and „tournament winner“ versions because we found that during the last weeks they were to easy to win with double bonus by the former clan champion. As you know, the clan challenges have to be adjusted in a way that makes winning the clan trophy two times in a row is very hard. To achieve this, it must be nearly impossible to reach the double threshold of the clan challenge for the champion of the previous season (increased difficulty).

Of course we will keep monitoring those values and adjust them again in any direction if needed.