Archiv der Kategorie: News

February Update

The february update is here!

It brings a lot of new features – mostly requested by the Community, by YOU!

Starting with league season #226, you can qualify for the new weekly GALAXY CUP, which will be held on 28.2. for the first time (17h UTC). Places 2-5 of each first division qualify for admission.

There are also the first ‚tactical‘ Leagues (World League and Belgium) with increased weighting of the rock-paper-scissors tactics system.

Also new game analysis in each game and extended statistics on the proportion of surprises and sensations in your games, as well as your personal RPS rates (extended statistics are delayed for iOS). The analysis checks if the match result is deserved, expected, a surprise (happens in roughly 15% of all matches) or even a sensation (3% of all matches). Your archivist tells you which portion of your matches ended with a surprise or sensation. If larger than 20%, you should think about your tactics. Visit our forum for discussion about optimal tactics.

We also fulfilled a long-term wish: You now can rename your stadium using an item from the ruby shop! (requires suburb stadium or better)

Due to popular demand, we changed the challenge „play x friendly matches at home“ to „play x friendly matches“.
We hope this improves the situation in the friendly lounges.

In addition, after the update, we display the „last played formation“ instead of the „last saved formation“ in the profil of other teams.

We also want to introduce you to the new Team Info box on the Main Screen.
After the update, you can see the latest news from kick-it-out.de directly inside the game (clickable) and the current and next „happy hour“ special.
You can swipe through the informations. (The display on iOS and WinPhone may vary)

Wait, „happy hours“? What’s that?

Each day from afternoon until late night there will be different specials each hour.
What kind? Let yourself be surprised. 😉

We hope you’re pleased with the new update and have fun!

Change to automatic coach setup

We just changed the behavior of the coach regarding automatic improvement of setups in league matches.
From now on, the coach will never touch a setup with strength 97 or better, even if there would be a superstitious setup with 110 or more.
This also means that league setups with strength 97 or better are never considered as manipulation, even if the team owns a 10 percent better superstitious setup.

SPECIAL: Beginner’s week

Until January 26th, you get:
+ 3 ruby if you win a JuniorCup!!!
+ the special pack including FOUR silver specialist players
+ a silver player (25% specialist) for 15 instead of 20 ruby in the premium shop

Changes to team name rules

Recent events force us to introduce additional rules to team names as follows:

  • political statements of any color (including „Je suis…“)
  • religion (be it Abu Bakr or Jesus Christ)
  • brand names (Red Bull, Emirates…)
  • statements or requests (like: do not play 541 or: I don’t like this game
  • like before: insults or explicit language
  • names of existing teams, even if you change a couple of letters. So Real Madrid is not allowed and neither is Boka Juniors.
  • In other cases not listed here, we reserve the right to refuse the renaming.

Note that rename items are not returned if we reject a team name because of the above reasons.

If you want to publish a political or other statement, please do this on social networks or in the offtopic section of our forum. Please understand that team names are not the correct place for stuff like that and we need to keep them as neutral as possible.

We are going to change existing team names which violate the above rules as soon as we notice them or when they are reported.

Thank you for your understanding.

Change to mascot challenges

Mascot challenges now occur more frequently and their propability is independant on how many mascots you already have.
Mascots now always are granted in the order Sheep Bob (bonus 1), Karlo Kick (bonus 2), Gonzalo Gorilla (3), Berti Beer (4), Golden Goal (5).
This gives everybody the chance to get all mascots. BUT we increased the difficulty for the mascot challenges by reducing their running time, because it should not be too easy to gain the highest mascot bonus. The more mascots you already have, the less time you have to solve the challenge for the next. Furthermore, better mascots have a reduced validity time (2-3 months).
To prevent the case that you get a short running challenge when you are offline but have a league match (at night), challenges are now only generated if you are online. So don’t put away your device before a match report has finished, because you might get a challenge.
Good news for owners of bonus 1 mascots given out end of last year: Those teams now also get mascot challenges and receive mascots with higher bonusses. In such a case any existing bonus 1 mascot of the same name is replaced by the new one.
All changes are already in place now.

KiO 6 Preview #4 – Weekly Leaderboards and more

The update to KiO6 is imminent, we want to use the chance yet to present three other new features.
In this preview, we introduce in more detail the mental coach, the indication of the relative market value and the Weekly leaderboards.

We will replace the relative value through absolute values.
So there is no 50% or 500% of market value more, but a slider to adjust the absolute value.
This will help you get started, especially newcomers.

transfer offer slider

The Mental Coach you can increase every day your morale by 1. In addition to the Trainer actions boost , you now have the ability to maintain your morale constant at a certain level.

Now we come to a feature in which we are absolutely sure that you’ll like this new feature. Well you asked often for this feature. We introduce the Weekly Leaderboards. As you can see on the screen lists are about a season(!). The prestige and the games counted and represented in this new leaderboards.

toplist season matches

In addition, we will change the standard challenges. The amended challenges will be as follows:

  • Play Games 20x in a sold out stadium → 1 treasure chest (previously 10x instead of 20x and you only got TAP
  • Play Games 20x with min. 2 U21 players → 1 rookie point (previously gain moral 10. Is it logical)
  • Win 10 games with min. 2 Under-21 players → 1 mascot (previously: play „X“ games 0: 0, which was too heavy and also annoying)

The following will disappear:

  • Win x matches at home with 3 or more goals
  • Train 3 player
  • Beat 10 times a better team

In total there are 3 so that standard HF less, which mathematically increases the probability of getting on of the other challenges (eg Scout discovery or mascot).
There is as yet only rewards rookie points, rubies, mascots and treasure chest. The rookie points are therefore the only recoverable item, which is also available in the shop, but it’s also popular.
Upon the Mascot challenges it is important to note that the probability of getting them decreases, the more mascots you have. As already explained, i’ll more difficult in the future to have all 5 mascots and the highest superstitous bonus of +22. This is intentional.

We hope you enjoy the new features and wish you lots of fun with KiO6!

KiO 6 Preview #3 – Rare Items

A week has passed, it follows the next preview for KiO6.
Today is, as you’ve probably recognized in the heading about rare items. Rare items will receive it by opening a treasure chest.

Currently there are three Rare Items: The enlightenment, the powerfeed and the rock concertnow sequence.

The new items:

The Prolongation: With this item you can procrastinate the pension of one player by one year, which is in the end of his career (he had to announcemented his wish to go to pension). You can do this until the player is 36 years old. You can move the End of career, on some players three times, on others not at all, and a total of not more than career end of the 38th birthday.

The Specialist Training: Change a random Normalo to a random specialist.

Let’s talk about the revisions:

The rock concert add 1% of your total prestige as a bonus for hosting the concert. (Max up to 100 prestige).

The enlightenment is limited to 125 strength.

Last but not least power feed will be a normal item that you can purchase via the in-game shop.

In the near future we will announce more new features, so follow us on Facebook, our forum or here so you miss nothing!

KiO 6 Preview #2 – Restructuring of the coaching actions

The release date for KiO6 is in near future, it is time for the next preview of the next major update.
As already announced in the last preview, kio6 contains a number of large and small improvements, which consist largely of requests from the community.

Today we want you as announced in the title, show you how the coaches actions will look after the update.

From now on, the coach has no more influence on the game, only on the team.
How this should look like, we now show you with two examples:

motivator
Increases morale by 1 (max. Up to 3)
Cost: 3 action points trainer

special training
A random upgradeable player receives +1
Cost: 6 action points trainer
requires 5 Experience points

New Coaching Actions

As can be seen clearly, is the coach action „motivator“ primarily intended for casual gamers, since you can quickly push up with his own morality.
The action „special training“ is particularly suited to train the players the strength limit exceeded Q90 (training camp no longer act from this limit). It is well applicable for all other players.

Of course it will not stop with this two featured coaches actions, but we hope that these two suffice presented so that you can you take a picture of the future of manager actions.

IMPORTANT ADDITIONAL INFORMATION: With KiO6 the old flags will be completely abolished. They lose any benefit and can only be recycled.

KiO 6 Preview # 1 – The Redesign

Time for a first preview on Kick it out! 6.0 which will come later this november.
It contains a number of large and small improvements, which consist largely of requests from the community.
We will now introduce you gradually changes.

Today we would like to introduce the new contemporary design.
Because it won’t help much to describe you this, we’ll show you as screenshots.
We hope you like it as much as we do. If you like the old design more, you have the possibility to switch between the two designs.

In the near future we will announce more new features, so follow us on Facebook, our forum or here so you miss nothing!

Restructing of the packs!

From the 11/01/2014 all items will be unlimited available in the ingame shop.
The only exception is (for now) the treasure chest (because of the associated enlightenment -> Monster risk).
This means in particular that rookie points will be purchasable for unlimited rubies: 4 Rubies for 1 rookie point, 39 rubies for 10 rookie points.
In addition, at the same time also disappears the Tools Pack, and a large ruby-Pack will be available.

The „old“ packs (Season, Player, Booster) initially remain at the store, although they are not really needed. Most things are cheaper to buy via rubies (because you do not „ballast“ buys).

Other changes are there with KiO 6.0 (scheduled for 30.11.), in example the Rare Items will be revised so that the treasure chest will be available in the shop, and the challenges will be changed (so that the Scout RF-slightly more often comes).
We will announce exact details to KiO 6 in November.